

As its name indicates, the third optional download simply contains high-resolution textures for a variety of assets. To enable hardware tessellation, however, DX11 players will have to download the DX11 Tessellation Pack, which contains pre-tessellated geometries. In addition to those effects, DX11 platforms will enjoy hardware tessellation, parallax occlusion mapping along with various shadow, water, particle, depth of field, and motion blur enhancements. After installing the update, folks running Crysis 2 in DX9 will gain real-time local reflections and contacts shadows. The DirectX 11 Ultra Upgrade will deliver a host of graphical improvements and performance optimizations for both DX9 and DX11 APIs. To be clear, although patch 1.9 will enable DirectX 11 support, you'll have to individually download and install the "DirectX 11 Ultra Upgrade," "DX11 Tessellation Pack," and "High Res Textures." The developer plans to release three separate downloadable add-ons that improve the game's visual quality alongside patch 1.9 next Monday, June 27. Making good on its promise, Crytek has announced that it will finally add DirectX 11 graphics to Crysis 2. On a relevant note, there's also a fan-made Crysis HD texture mod here. For more details on the changes read our original post from last Friday below. The update introduces DirectX 11 support as well as graphical improvements to both DX11 and DX9 versions of the game.

Update: As expected the Crysis 2 "DX11 Ultra Upgrade" patch and the high-resolution texture pack are now available for download.
